The Omakase.
The Omakase. is a local-multiplayer arcade game. As two sushi chefs, you will compete against each other by serving different customers their feast. The arcade will have two sets of controls, each containing 8 buttons that will change color throughout the gameplay. You need to serve, quick and accurate, though, you will get messy.
The game uses serial communication between Unity and Arduino to make run-time responsive lighting indication on arcade buttons.
Each player will have control over:
- the belt: displayed in the middle of the belt will be the sushi pool. Press DROP SUSHI to place the leftmost sushi on the belt on your end. Press CHANGE DIRECTION will reverse the direction of the belt. *It has a 5-second cooldown.
- ALL customers. Colors on buttons refer to the hair color of the customers. Press the correspondent button when the right sushi arrives in front of that customer. While, customers in WHITE outfits will collect points for P1, customers in BLACK outfits will collect points for P2. If a customer eat a sushi they DON'T like, your point will be deducted by 5.
For instance, P2, who plays as the KURO(BLACK) Chef in the game, can press key 0 to serve the customer with the WHITE outfit on the top left a sushi that they DON'T like. Since the customer is in WHITE, P1 will get -5 points, P2 can sabotage P1.
For online keyboard accommodations, the controls are:
*numbers refer to the num keys on keyboard
P1:
- 1: drop sushi on the belt
- Q: change the direction of the belt
- 3, 5: upper row 2 customers
- E, T: lower row 2 customers
- 3, 4, 5: upper row 3 customers
- E, R, T: lower row 3 customers
P2:
- 8: drop sushi on the belt
- I: change the direction of the belt
- 0, =: upper row 2 customers
- P, ] : lower row 2 customers
- 0, -, =: upper row 3 customers
- P, [ , ] : lower row 3 customers
Credits
Game Design: Jane Liu, Shimeng Zhou, Parth Pawar
Game Development: Shimeng Zhou, Jane Liu
Art and UI: Jane Liu
Cabinet: Parth Pawar, Jane Liu
Electrical Engineering: Jane Liu
Music: Mint(Shangshu) Shi
Status | Released |
Platforms | HTML5 |
Authors | Jane Liu, Parthawe |
Made with | Unity |
Tags | Arcade, Indie, Local multiplayer, party-game |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 2 |
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